As soon as I saw this beautiful game I wanted to play it in my classes. Fortunately, Steam was generous to give us enough keys to try. I was personally more interested in getting lost in the visuals than I was in writing, but my students loved it and produced excellent work. This game is gorgeous, but I recommend it for a more practical reason as well: versatility. We played in in my Creative Writing SF class, but I now want to try it with Literature and the Environment, Literary Theory, and—if I ever get to teach it—a class on Experimental Narratives. It could work for any course that emphasizes composition, rhetoric, and creative expression. A big thumb’s up.
Greening the Game got some attention from FAU’s undergraduate news crew. Finally, my 15 minutes of fame! (Ok, it’s more like two minutes, but I’m not complaining.)