As soon as I saw this beautiful game I wanted to play it in my classes. Fortunately, Steam was generous to give us enough keys to try. I was personally more interested in getting lost in the visuals than I was in writing, but my students loved it and produced excellent work. This game is gorgeous, but I recommend it for a more practical reason as well: versatility. We played in in my Creative Writing SF class, but I now want to try it with Literature and the Environment, Literary Theory, and—if I ever get to teach it—a class on Experimental Narratives. It could work for any course that emphasizes composition, rhetoric, and creative expression. A big thumb’s up.
Day 1 (15 minutes). Launch Elegy for a Dead World through Steam. Spend a little time getting acquainted with the interface. Review the prompts available.
Day 2 (45 minutes). Launch Elegy for a Dead World through Steam. Select your prompt and begin playing-writing. At each of the 15-minute intervals, you can continue writing within this prompt/world, or you can select another.